Riley Young
Game Developer

Hi! I’m Riley. I’m a game developer based out of the Greater Toronto Area. I studied game development at Algonquin College in Ottawa, and have programming experience in Unreal Engine, Godot, and Unity while using C++, C#, and GDScript. Below you can find some examples of projects I have worked on!
Whimsical Wizardry
Whimsical Wizardry is a 2-8 player online party game built in Unreal Engine 5, and is my school capstone project. I programmed gameplay systems in C++ and Blueprint, and created and recorded voice, sound effects, and the soundtrack for the game. More info on Whimsical Wizardry can be found here.
Pride Fighters
Pride Fighters is a bullet hell built in Godot. On this game, I programmed gameplay systems and menus in GDScript, and created sound effects for the menu. More info on the game can be found here.
Smaller Projects and Mods

The Last Ember
The Last Ember is a single-player RPG. You play as a dragon building and protecting your hoard of treasure. I programmed gameplay systems in C# and wrote the soundtrack for the game. The Last Ember was created for TOJam 2025. More info on The Last Ember can be found here.

Night Market
Night Market is a single-player game about running an illegal potion business made with a small group of friends. Brew the potions by day, and deliver them stealthily at night! I programmed gameplay mechanics in C#, and ported the entirety of the game’s code from C# to GDScript. Night Market was made for Pirate Software Game Jam 15. More info on Night Market can be found here.
Prismatic Medals mod for STARWHAL
Prismatic Medals is a simple mod for STARWHAL that adds a fifth, more difficult medal to the challenge game modes. I programmed the mod in C#. You can download the mod here.

Seedpocalypse
Seedpocalypse is a single-player social deduction game made by members of my school capstone team for a game jam. I programmed gameplay mechanics in Unreal Engine’s Blueprint code. More info on Seedpocalypse can be found here.
