Riley Young
Game Developer
Hi! I’m Riley. I’m a game developer based out of the Greater Toronto Area. I studied game development at Algonquin College in Ottawa, and have programming experience in Unreal Engine, Godot, and Unity while using C++, C#, and GDScript. Below you can find some examples of projects I have worked on!
Whimsical Wizardry
Whimsical Wizardry is a 2-8 player online party game built in Unreal Engine 5, and is my school capstone project. I programmed gameplay systems in C++ and Blueprint, and created and recorded voice and sound effects for the game. More info on Whimsical Wizardry can be found here.
Pride Fighters
Pride Fighters is a bullet hell built in Godot. On this game, I programmed gameplay systems and menus in GDScript, and created sound effects for the menu. More info on the game can be found here.
Last Sprout
While I cannot disclose too much about this project due to an NDA, I have been programming gameplay systems in C#. Last Sprout is made in Unity.
Smaller Projects and Mods
Seedpocalypse
Seedpocalypse is a single-player social deduction game made by members of my school capstone team for a game jam. I programmed gameplay mechanics in Unreal Engine’s Blueprint code. More info on Seedpocalypse can be found here.
Prismatic Medals mod for STARWHAL
Prismatic Medals is a simple mod for STARWHAL that adds a fifth, more difficult medal to the challenge game modes. I programmed the mod in C#. You can download the mod here.
Night Market
Night Market is a single-player game about running an illegal potion business made with a small group of friends. Brew the potions by day, and deliver them stealthily at night! I programmed gameplay mechanics in C#, and ported the entirety of the game’s code from C# to GDScript. More info on Night Market can be found here.